The images in this relate to a number of other posts... The test TGD is my new alps terrain set
Just exploring the new options in intersect underlying. It's going to take some playing to see what the different settings do. (An official explanation would be nice
)
The snow layer in the image below is just a white surface layer with 3m vertical displacement, min altitude and max slope restrictions, with intersect underlying set to favour depressions. (other intersect underlying settings at default). Rendering another version with favour ridges selected.
[edit] 2 more images added, final image (no intersection) still rendering[/edit]