Thanks a lot, guys!!
Quote from: KlausK on October 20, 2017, 07:19:23 AM
The "street lampposts" (the one`s with the 90 degree angle) could be a longer line of lanterns along the rooftops.
- what if you light the inside of the helmets of the two main characters in the foreground like it is done in almost every scifi movie
(I wonder how they see anything blinded by the light - but that`s another story). That would make them more visible and add depth.
- a little bit of haze (like that behind the bigger car on the left) rising behind the Prometheus.
This could accentuate the silhouette in a nice way.
Cheers, Klaus
Thanks for your feedback, Klaus! Of course I could add some more "lampposts", but I like the areas that are not evenly lit, which brings in a bit more variation.
You're absolutely right about the lightsources inside the helmets. Totally unuseful, but looks indeed cool. Doing some tests at the moment (I removed the visor of the helmet, stuck a face inside and added a lightsource). Unfortunately the left guy looks at the ship, and the right one has his head turned a bit to the right, so you won't see much of his (lit) face.
Actually there is a cloud layer in the scene to get some haze, but I turned it off, because it takes awfully long to render, probably because of the numerous lightsources.
I'll do some tests with a less glowing display in the foreground. I like it, because it's semi transparent, which looks cool to me, but you know, we all tend to exaggerate,

when there is something cool...