Started by Hannes, November 08, 2017, 09:27:34 am
Quote from: luvsmuzik on November 08, 2017, 11:19:24 amKewel!
Quote from: Dune on November 08, 2017, 12:45:40 pmAwesome! Must have been quite a job to synchronize the footsteps and feet...So, if you import some character at Mixamo, you get a sequence of objects?
Quote from: KyL on November 08, 2017, 03:52:28 pmwait what? I see deformation motion blur on the character? Did you add that in post?
Quote from: Oshyan on November 08, 2017, 06:05:18 pmWow, impressive result. - Oshyan
Quote from: Hannes on November 09, 2017, 12:56:54 amKewel. OK... ...So to get the footsteps in place I created simple ellipsoid objects in 3ds Max exactly where the feet touched the ground and exported these as one object as a helper. Since the mesh of the guy and the footsteps object matched perfectly together I could temporarily disable the running guy, create an orthogonal camera, rendered an above view of the footsteps object (with a bright white luminous shader assigned to it and the rest of the scene black without any lighting) and used the result as a displacement map for the sand by creating an image map shader set to "through camera" using the same orthogonal camera as some sort of projection. I then used an animated simple shape shader as a mask to make only those footsteps visible, where the guy had already been running.I could also use this footsteps mesh as an orientation, where the cloud puffs should be.So, yes, quite a job...
Quote from: otakar on November 09, 2017, 12:31:05 pmLove what Mixamo gives you, but is there a free tool where you can open the FBX and isolate a frame and then export that as an object? All I want now is a static object in the right pose.Pretty cool stuff you are showing here, Hannes.
Quote from: Ariel DK on November 10, 2017, 10:54:59 amNice work Hannes! Let me know if I undertand, you simply move the simple shape shader "over" the projected footstep texture?And how do you did the fire? is an animated mesh? I understand everything else, Im working in something similar right now