Hi All
I've been toying around with my new version of GlobalMapper and some data that I couldn't previously open. I'm preparing some global bump maps of the earth and decided to split the data into two (above and below water). This is just a sneak peek at one of the files
Given some of the fine samples of fake water transparency I figured someone could use this data for a planetary render...
I've compiled a 9000x4500 16-bit SGI image of the earth's bathymetric data. I restricted the elevation to 0m so that there was no chance of it interfering with any overlying terrain... there may just be some patches of very shallow water instead. Black is shallow, white is deep so it can be used with a negative displacement to create the ocean bed. Attached a JPEG preview image
http://www.path.unimelb.edu.au/~bernardk/terragen/terrains/earth_bump/files/If you're really adventurous I also have an 18000x9000 version which I could make available.
SGI conversion done with LEADTOOLS Command Line File Converter from 16-bit Geottiff exported from GM and levels adjustment in Photoshop.
[edit] I've posted the other files including the above water topography. The first number in the filenames is the width in pixels, the second number is the bit depth.[/edit]