This does not seem to have anything to do with Free version vs. Licensed.
Somehow your camera ended up upside down and *inside* the terrain (beneath the surface of the planet). I have never seen the camera position get lost if the TGD is properly saved, so it seems likely that you made some other edits - perhaps unknowingly - either after your render, prior to saving, or before your render and after a save. Possibly you changed the Planet's "Elevation", which in your scene is significantly different than in the default scene, and which changes the position of the entire planet by quite a lot. Simply changing the planet's Elevation back to the original value of 270 seems to put your camera above the terrain, although it doesn't replicate the original camera perspective and the camera is still upside down. Changing the Z rotation in the camera (the value on the far right for Rotation) puts it ride-side up again.
I have attached a TGD with the camera above the terrain, but it doesn't match your original camera position (which appears to be above the clouds). Simply move the camera up to get something similar.
- Oshyan