Shadow map (in 3D)

Started by N-drju, April 26, 2018, 12:29:45 PM

Previous topic - Next topic

N-drju

It's probably impossible, but just for the record...

Is there a way to save a shadow cast on an object, for later postwork? Say, if i render an object or a person in another software and wish to cover it with appropriate shading later on.

I know - my postwork questions are painful to say the least. ;)
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"

Matt

Try the Shadow Catcher Shader.

Matt
Just because milk is white doesn't mean that clouds are made of milk.

N-drju

"This year - a factory of semiconductors. Next year - a factory of whole conductors!"