Planetside Software Forums

General => Terragen Discussion => Topic started by: N-drju on April 26, 2018, 12:29:45 pm

Title: Shadow map (in 3D)
Post by: N-drju on April 26, 2018, 12:29:45 pm
It's probably impossible, but just for the record...

Is there a way to save a shadow cast on an object, for later postwork? Say, if i render an object or a person in another software and wish to cover it with appropriate shading later on.

I know - my postwork questions are painful to say the least. ;)
Title: Re: Shadow map (in 3D)
Post by: Matt on April 26, 2018, 11:42:55 pm
Try the Shadow Catcher Shader.

Matt
Title: Re: Shadow map (in 3D)
Post by: N-drju on April 27, 2018, 01:51:53 am
No such luck - TG3.