Author Topic: Dawn  (Read 188 times)

Offline WASasquatch

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Dawn
« on: April 29, 2018, 06:46:24 AM »
The Dawn Asteroid... an idea I had during a discussion where we were going over the fact it's a little hard to create convincing asteroids in Terragen that aren't a chaotic mess of displacement or seams from squashed displacement, but than I remembered the Smoothing Filtered so I gave it another shot.

See, the thing is, you can have a crazy displacement that vaguely resembles a shape you want, and then use the smoothing filter to smooth it a much more pleasing shape to than add all your details too. A fractal shader is used after the smoothing to add in some "streaking" and base detail.

The crater marks is a new/basic procedural setup I quickly did as all the past ones (which are still great) didn't offer the smooth effect I was going for.
« Last Edit: April 29, 2018, 09:30:28 AM by WASasquatch »
Art can be a window into the soul

Offline Kadri

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Re: Dawn
« Reply #1 on: April 29, 2018, 08:14:02 AM »

Looks good.

 

anything