Author Topic: Basic Spires Example  (Read 529 times)

Offline WASasquatch

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Basic Spires Example
« on: June 11, 2018, 12:10:57 AM »
Here is a basic spires example, masked in to two nice spires with natural-ish buildup.

When adding lateral displacement you may need to adjust the computer terrain or planet displacement tolerance. I adjusted the base Computer Terrain patch size to 38 to patch some of the breakup by the base offsetting.
« Last Edit: June 11, 2018, 12:14:03 AM by WASasquatch »
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Online Kadri

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Re: Basic Spires Example
« Reply #1 on: June 11, 2018, 12:28:06 AM »

Thanks for sharing.

Offline J_Con

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Re: Basic Spires Example
« Reply #2 on: June 11, 2018, 02:35:08 AM »
Excellent ! Thanks for sharing.

Offline luvsmuzik

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Re: Basic Spires Example
« Reply #3 on: June 15, 2018, 01:23:45 PM »
Thanks! Looks like more fun! ;D

Offline WASasquatch

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Re: Basic Spires Example
« Reply #4 on: June 15, 2018, 06:42:50 PM »
You're all welcome!
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Offline Rich2

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Re: Basic Spires Example
« Reply #5 on: September 04, 2018, 04:56:51 PM »
Just downloaded and tried it out.  And unplugged the circle mask.  Now got a world full of mesas and spires!  Thanks for sharing!
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Offline bobbystahr

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Re: Basic Spires Example
« Reply #6 on: September 05, 2018, 05:49:12 AM »
Dunno how I missed this but thanks now, looks heh heh in spiring...
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