Death Stranding

Started by WAS, June 20, 2018, 12:08:34 am

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WAS

The environments in games are finally starting to focus on the small details and it's super appealing to me.

https://gematsu.com/2018/05/hideo-kojima-teases-death-stranding-at-e3-2018-with-moss-screenshot

As for the game, I'm still not sure what the heck it is about, but I really love the motion-capture story driven games. I thought Quantum Break was absolutely stunning and amazing, the story and game play is like having seen a movie when reflecting on it in my head.

Upon Infinity

Yes, this game appealed to me, as well, although many of the plot details seemed a little bizarre.  Still looks like a very original game with great landscapes to explore.


Another gem of E3 this year with highly atmospheric landscapes,

Ghost of Tsushima:

https://www.youtube.com/watch?v=kSAvzeopPC8


Resident Evil games have always been very moody, although not much landscape to see.

Resident Evil 2:

https://www.youtube.com/watch?v=xtxJtQa6VSw



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WAS

Quote from: Upon Infinity on June 20, 2018, 09:35:18 am
Yes, this game appealed to me, as well, although many of the plot details seemed a little bizarre.  Still looks like a very original game with great landscapes to explore.


Another gem of E3 this year with highly atmospheric landscapes,

Ghost of Tsushima:

https://www.youtube.com/watch?v=kSAvzeopPC8


Resident Evil games have always been very moody, although not much landscape to see.

Resident Evil 2:

https://www.youtube.com/watch?v=xtxJtQa6VSw


Yeah it does look really... Odd.

Ghost of Tsushima looks really interesting. The environments remind of some.of the darker anime I have seen like Berserker.

Resident evil seems to be really pushing for realism with VR. Considering it's RE2, pretty excited for that.