Started by ajcgi, July 04, 2018, 07:37:33 am
Quote from: ajcgi on July 05, 2018, 05:43:37 amSome of the atmospheric stuff can be faked in comp but the subtle stuff like shadows from clouds and surfaces is obviously tougher without the atmo being a huge cloud layer itself. Tricky indeed. I've already hit a few issues with this method, mainly involving the RTP. Sometimes it's getting very blocky where actually there's fine detail that renders ok, and occasionally it just freaks out and shows random black squares all over a crop region, refusing to get rid of them until the software is restarted.