It looks like there may be reflectivity/specular involved here and problems with the reflection system are well-known. That could be responsible for the crash. Otherwise I'm not sure, I'd have to take a good look at the .tgd. I would suggest eliminating elements from the scene 1-by-1, including objects, to narrow down the cause. Any additional information you could provide would be helpful, but try the reflection possibility first as that would just be an example of a known issue and something we could file under "already being fixed".
- Oshyan