Hello,
I created a small (30 seconds) test-animation. I wanted to test the animation system - I only moved the camera. But this was really hard. I set the start- and endpoint. The camera flew directly to the endpoint trought the canyon walls. Then I set more keys and the interpolation of the curve does not work correct anymore - the camera starts panning around and I cannot control it

So this animation has got only 2 or 3 keyframes.
www.jens-bringewatt.de/videos/canyon.zip (XVid codec)
I rendered on a AMD 2,3GHz dual core and the rendertime of the animation (750 frames, 640x480) was 363 hours for each core.

In the near future I will only render still images