Started by jaf, September 20, 2018, 10:54:36 pm
Quote from: jaf on September 20, 2018, 10:54:36 pmRan into a rather strange CPU slow-up tonight on a new scene. I used my usual setup for the final render of not overriding cores detection and 64 threads. But when the render started after populating and the final pass, it looked like all sixteen threads were active as normal, but CPU usage was 25% instead of 100%. I loaded a different scene with the same render settings and it went to 100%.Rebooted and tried the problem scene again with the same results. I started disabling things, like populations, and finally found it was the "puffy_low_cumulus.tgc" from the preset pack causing the problem. I guess there is some negative interaction with TG4, but it really surprised me it could cause my core loading (from 100 to 24%).Anyone run into this before?