Author Topic: New challenge  (Read 2959 times)

Offline Dune

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Re: New challenge
« Reply #90 on: January 13, 2019, 12:17:15 PM »
That was easily solved; replaced footprints image map, and rendered a crop.

Online bobbystahr

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Re: New challenge
« Reply #91 on: January 13, 2019, 04:45:20 PM »
That was easily solved; replaced footprints image map, and rendered a crop.

now authentic...good stuff and thankfully a fast fix..less displacements without the tread lug depressions I'd imagine as well.

something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Oshyan

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Re: New challenge
« Reply #92 on: January 13, 2019, 06:06:49 PM »
Looks good in the "fixed" version Ulco. And yes those are overall reasonable render settings, certainly. I think if it were me I might try using Defer All with much lower Soft Shadow samples (e.g. 1), but it would require some tuning to get to the same render time. Once you did quality would probably be higher (at equivalent time), but it's hard to say for sure.

- Oshyan

Offline Dune

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Re: New challenge
« Reply #93 on: January 14, 2019, 05:00:26 AM »
I may try that, as I believe the shadows under the boats and between grasses would be much better. Btw. that rendertime of 19h didn't apply to the previously posted crop; the whole thing was 5040x2250px.

Offline DocCharly65

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Re: New challenge
« Reply #94 on: January 14, 2019, 05:37:55 AM »
If noone would have mentioned it, I wouldn't have seen it but in fact the new footsteps are much more plausible :)

Offline Dune

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Re: New challenge
« Reply #95 on: January 14, 2019, 04:02:33 PM »
Anyway, here's a new setup. I partly rendered in PT (the colored part). I like the water, and the veggies come out a bit better. Used a 1 sample soft shadow instead of the 6 samples in RT mode.

Offline sboerner

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Re: New challenge
« Reply #96 on: January 14, 2019, 04:19:15 PM »
There's our friend the heron.

I'm sorry that you aren't able to share the entire scene. What you've shown so far has an amazing level of detail.

Offline DocCharly65

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Re: New challenge
« Reply #97 on: January 14, 2019, 04:31:19 PM »
There's our friend the heron.

I'm sorry that you aren't able to share the entire scene. What you've shown so far has an amazing level of detail.

dito!

Offline otakar

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Re: New challenge
« Reply #98 on: January 14, 2019, 04:32:24 PM »
Oh my god, this will be another killer scene! And your crops from the dike, man, unbelievable detail! Love the improved human models are well.

Offline Oshyan

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Re: New challenge
« Reply #99 on: January 14, 2019, 06:13:19 PM »
Yeah, PT water really looks great, even without transparency (in many cases anyway; sometimes you need it of course, and that will be possible in the future).

- Oshyan

Offline Kadri

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Re: New challenge
« Reply #100 on: January 14, 2019, 07:10:42 PM »

Looks great Ulco.

Offline Dune

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Re: New challenge
« Reply #101 on: January 16, 2019, 08:31:13 AM »
Rendered a complete 1920px image yesterday in PT. Here's a comparison of part of it. Water is at default (0.01), so I guess that could be a tad 'sharper". I'll have to wait until the transparency works, though.

Offline DocCharly65

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Re: New challenge
« Reply #102 on: January 16, 2019, 10:22:16 AM »
I am not sure because of this cheap monitor here in office... the right one looks a bit like having better contrasts. Is it the PT version?

Very nice scene besides! As usual I could watch all the details for hours :)

Offline Dune

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Re: New challenge
« Reply #103 on: January 16, 2019, 10:33:51 AM »
Strangely, it's the other way round. Left is PT, right is standard RT rendered. You can see it mainly in the water.

Offline Oshyan

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Re: New challenge
« Reply #104 on: January 16, 2019, 11:14:57 PM »
Interesting result. Did you do *any* post processing on these?

- Oshyan

 

anything