Started by WAS, November 15, 2018, 03:08:41 pm
Quote from: Rich2 on November 15, 2018, 03:40:09 pmI'm not sure about Terragen's sun. I tried to create an eclipse scene and the sun shines right through the planet in the sky. I've set the sun behind a mountain and it shines through. So why would clouds make a difference?
Quote from: the first seer on November 18, 2018, 11:26:55 amVery interesting topic, that concerns me a lot!Have a few times a picture as original renderer with sun and clouds made, then a 2nd Render without sun as a section and it in PS as a masked layer fades as I liked.
Quote from: cyphyr on November 19, 2018, 05:52:56 amThink of it in terms of a camera.On cloudy days you would have to turn use a wider aperture and/or longer exposure.Whilst aperture can be controlled it only effects DOF so we have to use exposure instead.This can be modified via either the camera node or the vertical slider to the left of the preview window.Works in PBR mode but you'll get a more accurate result in normal preview mode.Good luck Hmm well it should work ... I have just done some tests and I'm getting some weird bright fringingat surface boundaries (land>sky, object>sky)Verry odd.Yeah It works I had pushed the background colour up to a light grey
Quote from: René on November 20, 2018, 08:34:42 amThe sun shining through the clouds is partly due to sun glow amount and power. You can set those values lower or switch them off completely. Probably you will need stronger GI surface details to compensate for the lack of contrast.