Author Topic: Hell Creek PaleoArt  (Read 391 times)

Offline Ariel DK

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Hell Creek PaleoArt
« on: November 28, 2018, 03:56:21 PM »
Hell Creek
69 millions years ago, near the Proto-Atlantic sea. a Sub-adult Tyrannosaurus make a failed try to hunt a group of Edmontosaurus & Struthiomimus: the first are too big, the others are too fast. most part of her life he gonna be a scavenger animal, just in her adult stage he gonna be capable to hunt bigger preys.
- All Dinos modeled & rigged in C4D
- Cypress & Conifers made in ST
- Bushes and cover vegetation from xfrog
- Grass by Ulco AKA Dune
- Giant cloud based on FrankB method
- Trunks are from Megascans
- No post work

Hope you enjoy!
Some useful links:
https://www.researchgate.net/figure/Best-estimate-reconstruction-of-Edmontosaurus-annectens-BHI-126950-in-A-right-lateral_fig8_24023506
« Last Edit: November 28, 2018, 03:59:28 PM by Ariel DK »
Hmmm, what version of Terragen use god?

Offline Dune

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Re: Hell Creek PaleoArt
« Reply #1 on: November 28, 2018, 04:09:47 PM »
I certainly enjoy! Wow,  what a piece!

Offline DocCharly65

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Re: Hell Creek PaleoArt
« Reply #2 on: November 28, 2018, 05:39:37 PM »
soooo - cooool !

Offline sjefen

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Re: Hell Creek PaleoArt
« Reply #3 on: November 28, 2018, 09:20:17 PM »
Great render. Lots of stuff going on here :)

- Terje
Don't put faith in bullshit!

Offline Oshyan

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Re: Hell Creek PaleoArt
« Reply #4 on: November 28, 2018, 09:45:46 PM »
As I said on Facebook, really impressive cloud shapes! But the cloud shading seems less good than I think it perhaps could be (e.g. no detail in the shadows of upper-left cloud)). Is it v2 or v3? The rest of the scene looks great too, though I agree with the "tree behind the T-Rex" issue discussed on Facebook.

- Oshyan

Offline Ariel DK

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Re: Hell Creek PaleoArt
« Reply #5 on: November 28, 2018, 10:29:26 PM »
Thanks guys!
Oshyan, am using both, but there is some strange artifacts in areas where both versions of clouds are blending  ???
in the case of the upper-left cloud, they are to much brightness when sun illuminate them directly from the front, but the detail is there.
am gonna try to reworking and render separately...
Hmmm, what version of Terragen use god?

Offline Jo Kariboo

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Re: Hell Creek PaleoArt
« Reply #6 on: November 29, 2018, 12:26:28 AM »
I am not a fan of pictures with dinosaurs and I might have liked the picture more without them. But you did a fantastic job!!!

Offline DannyG

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Re: Hell Creek PaleoArt
« Reply #7 on: November 29, 2018, 03:35:57 AM »
Nice work for sure, I am extremely impressed modeling/rigging on the dinosaurs.

Offline Antoine

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Re: Hell Creek PaleoArt
« Reply #8 on: November 29, 2018, 05:21:14 AM »
Impressive works  and very nice clouds !

David

Offline Ariel DK

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Re: Hell Creek PaleoArt
« Reply #9 on: November 29, 2018, 06:30:57 AM »
I am not a fan of pictures with dinosaurs and I might have liked the picture more without them. But you did a fantastic job!!!

in that case, BIG thanks! unfortunately, am planing to do more like this :P

Nice work for sure, I am extremely impressed modeling/rigging on the dinosaurs.

Me too :D To be honest, i can say that iam not doing anything that wasn't possible in c4d 10 years ago.
the workflow is simple & is entirely done inside the program, (exept the textures, maded in 3DCoat).
muscular iterations are unnecessary now, because i don't need them, even if i do a probably animation in the future

A curious fact: in the character tag, i used the birdīs default template character for Struthiomimus...
« Last Edit: November 29, 2018, 06:33:51 AM by Ariel DK »
Hmmm, what version of Terragen use god?

Offline sboerner

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Re: Hell Creek PaleoArt
« Reply #10 on: November 29, 2018, 04:10:41 PM »
What a scene! And those clouds are truly heroic. Outstanding work.

One (tiny) suggestion: Perhaps randomize the orientation and curl of the leaves of the upper right branch slightly in ST.

Offline germanobanano

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Re: Hell Creek PaleoArt
« Reply #11 on: November 29, 2018, 05:06:36 PM »
Really like the dramatic cloud shapes on this one!

Offline Ariel DK

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Re: Hell Creek PaleoArt
« Reply #12 on: November 30, 2018, 08:40:44 PM »
Just little update. less brighter clouds, and no cypress now (we miss you buddy :'( )
As Oshyan advised me in FB, i gonna make a new final crop only with v3 clouds so, am still open to suggestions, even a imperial Destroyer in the sky... ::)

What a scene! And those clouds are truly heroic. Outstanding work.

One (tiny) suggestion: Perhaps randomize the orientation and curl of the leaves of the upper right branch slightly in ST.
Thanks, am reworking the clouds, unfortunately, that bush is from x-frog, and i have some problems importing the mesh to SP :(
« Last Edit: November 30, 2018, 08:42:28 PM by Ariel DK »
Hmmm, what version of Terragen use god?

Offline Dune

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Re: Hell Creek PaleoArt
« Reply #13 on: December 01, 2018, 05:51:24 AM »
For more reality I'd say a couple more species of grass or herbs in front (species of that era of course), as it looks like one grass only. And personally (but that's me), I don't like the very hard clouds. I'd drop the right and left ones and keep the center, which is great and just a bit softer.

Offline DocCharly65

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Re: Hell Creek PaleoArt
« Reply #14 on: December 01, 2018, 08:59:55 PM »
Ulcos idea with the grass and the clouds is the same I would suggest too.
But overall a great render!