Author Topic: Render is too Bright compared to RTP  (Read 173 times)

Offline patso

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Render is too Bright compared to RTP
« on: December 22, 2018, 07:31:46 AM »
I am trying to debug an image render issue with no success. I set up a project with a moving light to simulate a rocket lighting up clouds at night.

The first time I rendered with Render View locally, the image matched the RTP image as shown in attached images "Normal.04100.jpg" and  "TGD_Issue_122118.JPG." Then I starting rendering with "Sequence/Output" and all images were too bright and looked like attached image "SequenceRender.04100.jpg."

I closed the program and reopened it and rendered again with "Render View" locally. The result was a bright image. I tried lowering the Light strength in factors of 10 from 1e+011 to 1e+005 -- the result was the same. I lowered "Max  Distance" from 1e+007 to 0 -- same result.

Is there something in the settings that I have missed? I am using 4.2.10. Should I try 4.3?

Thanks, Patrick


Offline Oshyan

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Re: Render is too Bright compared to RTP
« Reply #1 on: December 22, 2018, 08:13:41 PM »
It's pretty difficult to say what's going on here without seeing the TGD or at the least all render settings tabs.

- Oshyan

Offline patso

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Re: Render is too Bright compared to RTP
« Reply #2 on: December 22, 2018, 10:19:02 PM »
Thanks for your reply Oshyan.

I found the source of the issue. Under Enviro light, Strength in atmosphere was set way too high i.e 2000. When I set value to 1, images rendered normally and were not blown out. Note to self for next time.

Happy holidays!
Patrick

Offline Oshyan

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Re: Render is too Bright compared to RTP
« Reply #3 on: December 23, 2018, 06:02:29 PM »
Ah, glad you sorted it out. Happy holidays to you as well. :)

- Oshyan

 

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