Started by iaminonsiner, January 18, 2019, 04:27:48 pm
Quote from: iaminonsiner on January 19, 2019, 03:52:37 amAnd another concern: To add density to a population, I modify the values in " spacing objects a, b " tab but if I put a small value, my computer becomes very slow while I have a big configuration.... Do you know what the problem is? Maybe I'm using the wrong tool to add / reduce density?And yet another problem but that's just a display problem: [attach=1] I don't know why this window is small like that and I can't resize her
Quote from: Dune on January 19, 2019, 04:17:57 amIt depends on the size of the grass/patches, but mostly they should be quite close to eachother, hence a small spacing value. Say 30cm apart (0.3). But over an area of 1x1km that would be a huge population. No wonder it takes long. So confine your pops to just in front of the camera. Say your cam is pointing north at 0/0/50, I'd put a 100x100m pop of grass at 0/0/100 to have no instances behind the camera. Best to be placing pops with an overview from above in the preview. Rotate pop with camera rotaion makes it even more efficient. Grass in the distance can be procedural, just make sure the colors match and the transition is soft. And you can use a distance shader as mask to fade out the grasses pop nearing the 100m in front of the camera.For big trees spacing of 20-40m is often decent. So it just depends on what you're planting.
Quote from: Dune on January 19, 2019, 05:23:13 amThe population needs to be exactly where the object is, and about as big. Spacing adjusted so enough instances will be populated onto your object. If it's a 1m radius sphere and you populate trees on it with spacing set to 2m, you won't get any (or with luck, just one), obviously.
Quote from: Dune on January 19, 2019, 10:34:06 amDid it anchor well to the object? Looks like it isn't anchored.
Quote from: Oshyan on January 19, 2019, 04:09:02 pmIt seems you may not have read the initial documentation yet. I highly suggest that you do:http://planetside.co.uk/wiki/index.php?title=Working_with_PopulationsBefore loading an object into a populator, make sure it works as a stand-alone, single object and renders correctly. If not, it has no hope of working as a population.Get a good understanding of the difference between display in the 3D Preview and the Render. None of your images are renders, so it's impossible to say whether the object renders OK or not. The 3D Preview has several modes and not all of them will show textures. I suggest trying the RTP mode as it will give you the most realistic view, closest to a render.- Oshyan