After almost 2 months rendertime and almost 3 years development (the fog was an ugly thing to generate
), I am happy that all what I wanted came out as I wanted
... ok ... I had to repair one thing: The dirt on the car glass is projected via alpha mask.
I forgot to merge it into the glass nodes like i do with e.g. monitors or huds. So I rendered only the glass and green-screened it transparent onto the original.
It's only because I noticed it at the end. After render times of 2.5 h per frame on my fast 12-core i7 I was just too lazy to re-render and chose one little cheat - please forgive me!
But I hope you agree, that I could reproduce a kind of the game ambience (with the help of the song "Silent Hill 2 - True (MIDI Cover) by TELESTIC on YouTube")
The part will be very late again in the whole film so In this case again a not official listed Preview Teaser only via this link: