Hi all,
I'm getting ready to submit a fairly big job to Pixel Plow and would be grateful if anyone that's used it has some tips on how to approach it.
It's about 800 frames long, split over 8 shots. Each shot currently has it's own camera and render node.
Since the gathered project is just over 3GB, and my upload speed is slow (1mb!) this is something I'd only like to upload once (or maybe at least twice to include a test).
I've just tried a test in the free version of Deadline (a render job management program) which had a function called "Submit All Render Nodes as Separate Jobs" but that didn't work. It looks like Terragen likes to render the render node checked as "Master" or the first node it finds.
I have a workaround which is to create a combined camera from the individual shots and render that from one render node. The downside to that is that some of the frame ranges overlap, and the transition frame from one shot to another would have a crazy motion blur where the camera suddenly jumps position. That would be fixable at home and I could pick up those few transition frames.
Additionally, each render node has a unique overscan from the project resolution, but that looks like I could set keyframes to change those values.
I think this might (reluctantly!) be the way to go.
Just reading through Pixel Plows terms I've found "Customer does not have adequate Internet bandwidth to upload their job or download their frames within their timeframe" - just wondering if my current ISP will cope
I might have to upgrade my Internet connection.
I'm firing off these questions to Pixel Plow as well, but if any of you guys have some advice or pointers using Pixel Plow, that would be a great help!
.p.s - just thought on how this would affect creating GI caches - whether I should generate these at home or include it in the Pixel Plow render, precalculating them would bump up the disk cost that I have to upload a fair bit though. (I'm not path tracing)