PT transparency

Started by Dune, August 19, 2019, 01:38:55 am

Previous topic - Next topic


Here's comparison of what you guys can expect in due time; PT transparency. Matt made it work!


I was just talking about this earlier. Awesome, and great work @Matt


Wow! nice image, Dune. I'm really looking forward to playing with this.

Agura Nata

Fractal, surreal, abstract, the main thing is not everyday like the bread roll with liver cheese from the sausage stand around the corner, although it is of course great that there are sausage stands without which the social bustle would come to a standstill ;)


Looking great! I guess, you forgot to set the ray detail multiplier to 1? The ground looks low res under water in the lower right corner.


Well, actually I set it to 0.1, after an initial test with 0.55. I didn't know if PT uses this at all, but apparently it does. Noticed it too.


Indeed, the Path Tracer does respect the Ray Detail Multiplier.

- Oshyan


Thanks, good to keep in mind.