Hi,
I try to create a planet-wide terrain using a "Power fractal shader", but it does not map it to spherical, but rather mirroring on the backside with a stretched area at the bottom (as you can see on the attached render)
PS! I did try with image-map and spherical mapping and that works, but I can't see the option for spherical mapping with the "Power fractal shader"...
Any help would be much appreciated!
Cheers,
Tore