Started by pokoy, August 27, 2019, 05:31:47 AM
Quote from: Tangled-Universe on August 28, 2019, 07:54:50 AMQuestion is then: will the plane object subdivide sufficiently when using force displacement mode or do we need a higher poly card object as texture holder?
Quote from: Tangled-Universe on September 02, 2019, 06:53:46 AMWell, that's good to know then... Never tested that myself. So theoretically it should work...but will it?
Quote from: pokoy on September 02, 2019, 08:30:59 AMI'd rather used satellite textures for more realism.