animating a population

Started by Orangebugpro, November 09, 2007, 11:25:36 AM

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Orangebugpro

I'm having some problems animating a population.
ive got 'repopulate every frame' checked, but when I try to render a low res sequence, TG crashes on the second frame.  It doesent seem to matter which frame is the first one, the second one crashes.
Might have something to do with the repopulation.
To animate the population i just created key within the area center of the population.

Sorry for the lack of details, I'm writing this in class  :P
I'll post more info when I get home this evening.

bigben

There is a known issue with the populator when rendering animations with large populations. The best means of rendering an animation is via a batch file using TGDCLI.  As this loads the project from scratch for each frame you don't need to have recalculate every frame turned on. This appears to be related to the total numer of objects in a population (http://forums.planetside.co.uk/index.php?topic=954.0) however I'd still recommend using TGDCLI. IMO it's a more stable means of rendering several frames, with less likelihood of memory problems.