Started by KyL, October 17, 2019, 08:45:53 pm
Quote from: KyL on October 17, 2019, 08:45:53 pmCurrently it looks like mapping a color image on the object UVs doesn't work with the volume color function.
Quote from: KyL on October 18, 2019, 08:56:45 amOh and you need to rotate the texture upside down too.
Quote from: Hannes on October 18, 2019, 09:17:06 amAt the moment I'm rendering an animation with the decay distance animated from 0.01 to 0.5 just to see, if there's the right value somewhere in between
Quote from: KyL on October 18, 2019, 09:31:30 amAlso don't forget to increase detail as Matt mentionned in Dune's post. I rendered my tests at detail 0.5 with a ray detail multiplier of 0.5.
Quote from: Hannes on October 18, 2019, 10:32:40 amWorkiiiiiing!!!!!! Thank you so much!!!!!