Hello,
I'm a new Terragen user. I had some colleagues in the past who used it to create fantastic vistas, and I wanted to give it a shot too! So far I have been able to render some good skies to be used in an upcoming video game, and I look forward to polish my skills with the software. One of the questions I have is about rendering time. I'm using the very last Frontier build, and the pathtracing preview is blazing fast compared to the actual render. Is there something in the pipeline to bring those performances to the renderer itself? Right now when I need to render a draft, I simply decrease the render resolution, poly detail & sampling, but it still takes around 30 minutes to an hour to render a 2048*1024 sky, while I get something really cool a matter of minutes with the pathtracing preview.
Keep up the awesome work and let me know if you have advice for me