Populator bug

Started by N-drju, December 08, 2019, 02:56:29 am

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I have discovered a problem whereas upon adding a new planet, (say, a moon) all new instances are being automatically assigned to the new planet, instead of the main planet. I consider it a bug.
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"


Can you be more specific with the steps to reproduce this? In some quick tests in the default scene I can't replicate it. In fact in my experience it has always defaulted to Planet 01. Perhaps there is something more to your process that makes this happen?

- Oshyan


Is your planet renamed? If it can't find "Planet 01" it may check incrementally.


Pops won't often anchor right if you have unhooked, disabled (or deleted, which I often do) the compute terrain.