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Populator bug
Populator bug
Started by N-drju, December 08, 2019, 02:56:29 AM
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N-drju
1k+ Member
Posts: 2,264
"Original charattr, please do not steel."
Location: Poland
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Populator bug
December 08, 2019, 02:56:29 AM
I have discovered a problem whereas upon adding a new planet, (say, a moon) all new instances are being automatically assigned to the new planet, instead of the main planet. I consider it a bug.
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Populator bug
#1
December 10, 2019, 06:10:59 PM
Can you be more specific with the steps to reproduce this? In some quick tests in the default scene I can't replicate it. In fact in my experience it has always defaulted to Planet 01. Perhaps there is something more to your process that makes this happen?
- Oshyan
WAS
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Posts: 8,431
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Re: Populator bug
#2
December 10, 2019, 07:43:07 PM
Is your planet renamed? If it can't find "Planet 01" it may check incrementally.
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Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
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Re: Populator bug
#3
December 11, 2019, 03:07:30 AM
Pops won't often anchor right if you have unhooked, disabled (or deleted, which I often do) the compute terrain.
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Populator bug
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