Plugging away at this a bit more, I've added a fractal warp shader to add a bit more detail in the terrain, and then got to work a bit more on the actual texturing of the terrain. René, again, I cannot thank you enough, your method has made coloring strata layers, which was previously the bane of my existence, an absolute joy to play around with!
I seem to have some weird undulation in some of the strata layers (though, strangely, not all of them), which has previously been a goal of mine, and while I kind of like it stylistically, after looking at a
ton of reference images, it seems that doesn't actually happen in real life, or at least not very often and certainly not to the level I'm experiencing. Trying to dial it in, though, I can't seem to figure out where it's coming from. I never know with using power fractals as color shaders, should I have "Apply Displacement" checked or unchecked? What practical effect does it serve in texturing?
Another problem I've been having is trying to add the sand/talus on top of the terrain. I used to know how to do this, but I seem to have forgotten. I've tried using fake stone shaders, redirect with a distribution mask, and a couple other things I've forgotten at this point, all with disastrous results. Looking back at previous posts that I've done (I could have sworn I got the answer to my troubles here, but I must have gotten it in some kind of video tutorial at some point), people have suggested using a simple shape shader to smooth off coastal areas. I never quite figured that method out, could someone possibly explain it in greater detail (even if it's not quite applicable here, I'm sure I'll learn something useful for down the road)? And failing that, if anyone has suggestions for adding sand and larger form gravel onto a heightmap based terrain, I'm all ears (or, rather, all eyes)!
That being said, I seem to always say this about my current projects (which I guess is a good thing, since it implies progression), this is shaping up to be, in my opinion, one of my best looking projects to date!