Thanks again Richard,
Tiny pebbles I might add, but even those are pretty seldom in our agricultural soil, which is pretty much entirely clay. Rocks definitely not.
I'll browse my library for some more grass models then, one or two models are pretty dominant indeed.
Yes The Netherlands is ridiculously flat, do you think adding only a tiny bit (low amplitude I mean) of large scale displacement would sell the realism better?
I like the idea of an old rusty bicycle, that's actually pretty "natural" in our country
lol
12 hour render.
I plead guilty, 100%, for cranking up settings.
It's just what I do when I go to sleep and/or work, starting a render and hitting for time to render instead of 'render this fast please'.
Sometimes I wish TG's renderer was progressive for this reason.
I don't like my machine idling when I'm not home.
Settings were:
MPD 0.5, AA16, paths per samples 100 or even 144 (not sure), soft shadows =1 at 2 samples and cloud quality 1 with 1B voxels...yeah why not!?
By no means I'd recommend these settings of course, you're just witnessing my crazyness.