Tweaked the clouds and masks a little, generating the attached....
@WAS cheers dude, your insight is a thing of beauty, haha. In the end I opted for tweaking the atmosphere settings which helped the water shader a bit then did the rest in post, glass shader is still planned, I'm just being lazy till the clouds are done as I CBA developing the noise patterns for wave and wind patch until then
Edge sharpness is probably the way to go, I actually went the other way with density as I find higher tends to result in more light bleed/creep within the cloud defeating the impression of weight and density, maybe upping the colour albedo or occlusion and bounce could work.
Definitely down for throwing some density fractals at it for further detail. Had thought to isolate the top of the clouds with a reduced density/colour adjusted cumulonimbus mask but the wispiness and softness setting has me intrigued. Only obstacle I can see is that the stretching required for a tapered billow would leave a linear curve from base to tip whereas ideally it'd need to be similar to a quint for realism.
@Hannes thanks man, definitely looking to introduce more layering to the clouds, in particular cirrus as it adds the impression of motion to the image. I'm trying to keep it all as one V3 layer as the V2 clouds always felt a little flat to me. Density is definitely an area to look at but as i mentioned in my reply to WAS, it seems that higher density results in unrealistic light bleed/creep within the cloud
@Dune definitely the goal, hadn't considered the smoothing option for lower clouds but now that you mention it I really like the idea.
I think the avenues definitely need some work, I've tried the X/Z stretch option but it leads to the impression that the wind blows in one direction globally, and when applied to any kind of warped noise you get these really ugly density build-ups in curves. So what I'm trying (with some success) is to use a warp effect on perlin noise to avoid curve build-up and then feed that into a warp shader for a more natural look.