Quote from: KlausK on May 26, 2020, 01:15:46 PMIs the 3D view on or paused while clicking and dragging a node connection?
When it is not paused it seems it is constantly trying to rerender renew the viewport which causes high cpu utilization and hickups in mouse movement on my box.
Can`t you put the graphics card from your old system in the render machine to test?
I used different GPUs in the Xeon box and there was no noticable difference in viewport response behaviour.
Now I use a Nvidia GTX 1070i with 8GB of RAM. Well, if that is not enough, what is.
I bet, even newer cards would not take this pain away.
CHeers, Klaus
Same here: I got an iMac Pro running:
3.2GHz 8-core Intel Xeon W64 GB 2666 MHz DDR4Radeon Pro Vega 64 16GBWhen Terragen (4.4.44) runs for a few hours, I have here a general slowdown of all commands that are entered. Single clicks sometimes take seconds until they are executed. In this state a single change (e.g. in a node or similar) can cause Terragen to crash without an error message. If additionally a sample render is running in the background, it gets even worse. I have to wait and have a coffee until I can continue working. But Terragen hardly needs any resources of my Mac, at most 10-12 GB Ram are needed, but the CPU runs hot with all cores above 90° Celsius. The fans are of course in continuous operation.
But the most tedious thing is, as KlausK already mentioned, that the 3D Preview tries to update the preview after every smallest change. This slows down the workflow immensely. I would be fine if you could switch off the 3D Preview manually until you really need it.
Let me get this straight: Of course I know that you can pause/stop the 3D preview, but you have to think about that in the "heat of the moment" and that doesn't work reliably either. As soon as you change the tab in the bar (e.g. from "Atmosphere" to "shaders") the game with the preview starts again from the beginning, despite the fact that I actually stopped preview...