Started by RogueNZ, June 05, 2020, 09:58:11 am
Quote from: Hannes on June 22, 2020, 09:47:18 amI don't know much about Blender, but to me it would be the easiest way to create the objects in another app (Blender or whatever you want), edit them, until you're happy with it, and THEN import into TG. There may be a way to do it the other way round, but I think it's a bit cumbersome.
Quote from: luvsmuzik on June 22, 2020, 03:31:48 pmIsn't all of this dependent on the object origin....and if it is changed rotation inside of TG, does TG export with the new rotation applied as a new origin including rotation? I know you have to know which z is up and it is always confusing me.....
Quote from: RogueNZ on June 23, 2020, 02:17:40 amOther issue I'm having is banding in the suns shadows, you can see it on the rocks. Doesn't improve with increased AA either.