Scene rebuild between paint strokes

Started by uuderzo, June 13, 2020, 10:00:54 PM

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uuderzo

When painting over an heightfield I noticed that after each stroke the scene gets a polygonal rebuild, which makes the entire process very slow.

Is there a way to lock the computed polygon set until I decide to release it again?
In fact while painting the point of view is static and I don't get why Terragen needs to recompute everything at each stroke.

Thanks!

WAS

Pause the preview when it's finished. I pause when you need to see result applied as a mask/colour/whatever outside the shaded preview you paint.

uuderzo

D'oh! How i noticed the pause button.
Works as expected thank you!