Hi,
I've been working on this tropical scene for a while now. Never done anything like this before. I usually end up with something more "Norwegian" looking with mountains and forests.
This one has been a real struggle for me. I don't touch the blue nodes cause I don't understand it, so the wave for example is hand painted inside Terragen which was a lot of work with trying, failing, tweaking and slow test renderings. The foam is a mix of hand painted shaders along with some procedural and image textures for masking. It's been a pain in the a**!
Even the vegetation was very different to work with compare to what I'm used to. Usually I can get away with just procedural masking for distribution and maybe some areas with the painted shader, but here it was a lot different and I had to hand place many of the plants.
Anyway... enough with the boring talk. I'm interested in what you guys think. I need to improve and probably need to work more on tropical scenes to get a better workflow.
Edit: The terrain is created with Gaea. Both the one in the background and the one in the foreground where the beach is on.

Regards,
Terje