Linked Shaders Disconnected on Project/TGC Opening

Started by WAS, August 25, 2020, 01:54:57 PM

Previous topic - Next topic

WAS

Packed shader settings are disconnecting with every time a project is opened or TGC imported. What I mean by this is scalar settings which are linked to further packed shaders get disconnected every time a TG project containing them is opened. On top of this, if you rename anything that is linked, it doesn't update, just disconnects.

Opening up my star projects, galaxy projects, voronoi based projects, sand shader, etc, all of them, all linked shaders get disconnected.

TG 4.5.38 is kinda broken for custom content. All my paid projects and generators, and TGC shaders will be broken to consumers if they used Frontier (hopefully not in latest stable).

Is my install of TG maybe bugged from resource install issues?

Dune

I had that occasionally, but not as severe as you seem to have.

WAS

Quote from: Dune on August 26, 2020, 01:55:21 AMI had that occasionally, but not as severe as you seem to have.

Yeah it's frustrating. Every time I load up my brown dwarf project or import TGCs of my star versions.