Better RAM usage in-app

Started by WAS, November 01, 2020, 01:49:36 PM

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WAS

Maybe Terragen could have a project info window, which gave information about the current scene. Total populations, total actual RAM used based on population count, etc. It's hard to diagnose at which point things are out of scope by just seeing if TG crashes since RAM usage in Task Manager is not accurate. For example, there is only about 2,400mb used by system, ant 15,200mb by TG, but the system is at 85% usage on 32gb. There's got to be a way to estimate the impact of populations on the scene by file sizes. This could help me plan where I need to render the scene, or if i need to extend virtual memory for a slight overflow.