So, some old xfrog objects don't like to be subdivided and the mesh seam stretches, causing UV to break, which isn't recalculating in poseray. I tried loading these models with reMESH and it just throws a "Can't read faces #0 [ABORT]" prompt. Which is odd cause I thought this was the best tool for buggy meshes. These models work fine in Blender, Poseray, Terragen, and I'm sure many other programs.
I'm sure blender could but I'm still at a loss with it.