Hi all, this is a question which largely follows on from the "stormy sky" thread at
https://planetside.co.uk/forums/index.php/topic,23592.0.html I have been using Terragen for several years but only purchased the registered (Creative) version earlier this year and have been using it mainly to make skies. My knowledge of how to use Terragen is patchy, strong in some areas but weak in others.
Using Easy Clouds I have been able to create realistic-looking cumulus congestus clouds using the Altocumulus Castellanus and Cumulus presets, by setting the "Cloud depth" to around 50000. I have also been able to simulate "rain" quite well by manually placing a localised Y-stretched "Global: Very Thin" cloud with custom settings along the lines of Edge Sharpness 0.16, Cloud Density 0.016 and Coverage 1 underneath a given cloud. I've attached one of the better examples of this effect as an image. The default colour of 0.25 works well for rain showers, and if I want to simulate snow or hail I simply increase the cloud and scattering colours (0.6-0.7 seems to work well for snow). However, it's a bit cumbersome manually matching it to sit underneath the thicker clouds.
In that aforementioned thread, Dune posted the following:
QuoteThe rain can be done with a stretched masked cloud at lower altitude, which is also warpable (for wind effects). You could even use the main cloud as mask to determine where the darkest clouds need to rain out.
So I've been looking into creating a Y-shaped thin global cloud ("Shower 01" in the attached nodes diagram), with the same size and position (again localised) as the main zone of clouds (here "Ac Cas 01") and seeing if I can achieve this. Despite several hours of experimenting and checking the various forum threads relating to rain, I'm stumped as to how to achieve this.
I got a good starting point here by seeing that if I mask "Ac Cas 01" by a Distribution Shader v4 (again as per the attached nodes) and limit the minimum altitude to 5000, it displays only the thickest parts of the cloud, corresponding to the parts of the cloud that I wish to see "rain out".
But what I'm ideally after is to mask the "Shower 01" cloud (the Y-stretched thin cloud that represents the rain shafts) by the thicker parts of "Ac Cas 01" so that as per Dune's earlier suggestion the cloud appears in full, but it only "rains out" underneath the thicker parts. It's mainly with the idea of creating a more "automated" system of creating rain. As I've tried all sorts of combinations but whatever I do, "Shower 01" comes out "all or nothing", rather than being masked by the thicker parts of "Ac Cas 01". Has anyone any ideas and is this indeed even possible?