I am working on a snow scene and am making a pine tree where some of the needles are white.
I have this working, but I am not sure if I am doing this the right way!
I want the output of a Fractal Breakup Shader (Power Fractal Shader v3) to be either black or white.
To do this I find that I need to set a value for Colour Contrast that is outside the slider range, 10 seems to work well.
I then set "Clamp High Colour" and "Clamp Low Colour" to checked, not really sure that this is necessary or makes any difference.
I can then use the "Colour Offset" to control the amount of snow.
I guess that my question is, is it ok to use values outside the slider range, or is there a better way of doing this.