Welcome to
Planetside Software Forums
.
Log in
Sign up
Search Forums
Search
Home
Search
Planetside Software Forums
►
General
►
Terragen Discussion
►
Shader preview window
Shader preview window
Started by james adamson, December 11, 2020, 04:18:31 PM
Previous topic
-
Next topic
Print
Go Down
Pages
1
User actions
james adamson
Member+
Posts: 285
Logged
Shader preview window
December 11, 2020, 04:18:31 PM
Hi all.
The little blue box you click to preview the shader's texture sometimes shows all black or all white but then the resulting effect on the image does not reflect
that which means sometimes I am flying blind with my texture until I preview it in the full preview, which is a very slow process.
What am I doing wrong and how can I more efficiently and consistently get a 2d preview of my texture?
Cheers.
James.
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
Logged
Re: Shader preview window
#1
December 12, 2020, 01:49:16 AM
That could happen if your shader is masked by a distribution off zero, or way off 0/0/0, e.g. It reflects the state at Y=0, and the area around the pole, afaik. I sometimes take undo the masking just to check.
Gallery
james adamson
Member+
Posts: 285
Logged
Re: Shader preview window
#2
December 13, 2020, 11:04:54 AM
Weird I have no masks. What I do have is an imported camera could that be the culprit?
Print
Go Up
Pages
1
User actions
Planetside Software Forums
►
General
►
Terragen Discussion
►
Shader preview window
User actions
Print