Rocky Mars/Badlands Surface Study

Started by WAS, January 15, 2021, 02:16:57 pm

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Here is a different version from my mars setup using the same principles I applied there, except without another 200 shaders lol


Interesting to check this out later. 200 shaders, mmm... slow I guess.



Quote from: Dune on January 16, 2021, 02:28:25 am200 shaders, mmm... slow I guess.

I was originally masking my voronoi displacement shader and breaking it up, and then had my complex sand shader (disabled in screen I shared) as well as a complex rock setup in there (also disabled for a 3 shader one which ended up in this file). Wasn't really much slower then this, however.