Some people I recently made (2 early medieval, one Roman turfcutter), but the shading needs some work. I noticed that however fine the mesh, and smooth calculation of normals in Poseray, I still get some hard triangular edges of shadow here and there.
The dirt on the guys' trousers is a bit too much too, he looks like half statue. And the turfcutter handle has the wrong texture direction.
And a Roman scene, PT render.