Desert Rockscape

Started by aknight0, May 28, 2021, 10:32:47 AM

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aknight0

Practicing more with Gaea terrain.  Two heightfields here, with some added gravel and plants from XFrog.  I think this is one of my favorite close-up shots I've been able to get out of Gaea so far.  

7b.jpg


WAS

Awesome stuff. Strata walls look awesome.

Stormlord

WOW
Great Landscape

STORMLORD

Dune

Wonderful terrain indeed! Great erosion.

SILENCER

Looks great.
When I use Gaea, I use an an EXR in the  image node and then displacement node...that's pretty much the end of it...and it never looks this good close up.

What's your method?

Jo Kariboo

I did some research this software seems to work only on Windows. The quality of your image is superb, do you know if there is a site that offers land either free or for a fee with that quality of land equal to what you are producing? Thanks !

aknight0

Thanks!  I used 8K EXRs out of Gaea for the displacement and color.  Loaded the displacement through a heightfield load node, then a resize node and an altitude adjust node.  I think there's a few things that made a difference in this scene from what I've tried before:

  • I concentrated the entire 8K displacement map into a 100x100 square in Terragen.  That helped give a lot more detail in the foreground and midground but also restricts the POV.  
  • I spent more time on the Gaea colormap, adding more complexity, which I think increases the sense of detail on the surface.
  • I intentionally tried to use the added plants and fake stone gravel to convey the scale I wanted, making the nominally 5 km Gaea terrain seem much smaller when resized in Terragen.  

Like I said before, this is one of the first close-ups I've been really happy with out of Gaea, so we'll see if it's reproducible, or if I just got lucky this time. ;D

What I found impressive is that it only took two nodes in Gaea to make that geometry, a Perlin node, and the Stacks node in 'desiccated mode.  Here are some WIP pictures.

I haven't seen anyone hosting or selling Gaea terrains, but I haven't really looked either.  The output files are relatively large, this one was a gigabyte between the terrain and color images.   

Gaea1.PNG

Gaea2.PNG

1.jpg

2.jpg

mhaze


SILENCER

Looks great. 
I find using the heightfield displacement method is certainly the way to go over the way I was doing it.
Gaea is amazing software, but it's a shame the 16K output takes an age

WAS

I do find the terrain very nice but I believe this is very achievable within TG with Classic Erosion. But then more stuck in TG.