Hi everyone, I hope this is the right section. If not, please tell me where to post this question..
As you can see in the tgd attached, I have a map (combination of 2 simple shape shaders) that gives me a sort of road/path.
I also have a pf with a pattern that I would love to follow this path... Can you help me? I've tried a lot with warpers, vector dispacement shaders, redirect and so on, but with no results.
Thank you for your help,
Valentina
Path.tgd