How can VDB output be of high quality?

Started by noahding, October 20, 2021, 07:42:35 am

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noahding


Matt

The resolution of the voxel buffer is controlled on the Optimisation tab of your cloud layer, using the "millions of voxels" parameter. The main use of this setting is for optimising rendering, but the VDB exporter also uses this number when it generates the voxel buffer.

Try increasing the "millions of voxels" to 100 or higher. For high quality results you might even need values around 1000 or more.

For more information: https://planetside.co.uk/wiki/index.php?title=VDB_Export
Just because milk is white doesn't mean that clouds are made of milk.

carteracker

Quote from: Matt on October 25, 2021, 06:21:22 amThe resolution of the voxel buffer is controlled on the Optimisation tab of your cloud layer, using the "millions of voxels" parameter. The main use of this setting is for optimising rendering, but the VDB exporter also uses this number when it generates the voxel buffer.

Try increasing the "millions of voxels" to 100 or higher. For high quality results you might even need values around 1000 or more.

For more information: https://planetside.co.uk/wiki/index.php?title=VDB_Export io games
Thanks guys. It was helpful

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