crash at rendertime

Started by Dune, May 20, 2022, 05:37:12 AM

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Dune

I have a nasty problem. I have a file which rendered fine, now I added just a few populations, and when I populate all, and hit render the window says; preparing to render.... then TG crashes; completely gone.
I ma trying to find out what the culprit is. Client file, so important!

Hannes

Indeed nasty!!
What about creating population caches? Just a thought...

Dune

I actually never do that, but it's good to keep in mind. But I've got it fixed. I threw out all 4 extra pops and put in some new ones. I can't tell which one was the culprit, as they rendered fine on their own in another TG session. It wasn't memory either.

Hannes

Good you solved the Problem!