1; translucency gone and 2; object won't reload

Started by Dune, July 25, 2022, 04:53:45 AM

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Dune

Some thoughts about translucency. When adding a color adjust and saturation control on a surface layer, the translucency of the original default shader is lost. Luckily there is a workaround by adding a new Lambert shader. That's one.
Two: when loading or reloading an object (see screenshot), it won't replace the original or old object. Workaround; just delete the object from the pop, rightclick, then load it freshly, re-attach, and repopulate.