Hi guys ! I thank you again for your help ! I am including on this post the trials done with the standard and path tracing renderers. The first image is the "Initial Render", path traced, one sun, GI 3.2 but later I note that this really does not impact the path traced render ! The left woods are extremely dark ! I then bring it into Photoshop and boost the shadows on a duplicate layer and then blend it into the first and come out with the "Initial Render Photoshoped". It does look pretty nice although still a bit dark. The problem is then that shadows function can really mess up some of the things that are right at the outset sometimes. I then redid the same image with the standard renderer with just one sun at the same spot, strength of 9 and GI a bit toned down at 2.9...... and the "Standard render GI" was the result ! Then a second sun was added at 90 degrees and a strength of 0.8, no shadows, just lighting surfaces and the result was "Path Traced 2 suns". This is exactly how it came out, no Photoshop involved ! I think the veggies look better with the Path Tracer but I might have done better, as Ulco said, to have the high sun even weaker, say around 0.3, again as suggested. This would have likely given me just the necessary lighting for the Path Tracer to give me details that a milder Shadow enhancement in Photoshop would have made nicer than my initial post. The next step is to do exactly that..... but have to change a few things as that last one, with the light coming from the left was done on my PC rather than my Mac and I love the additional trees that were inserted in the woods..... younger beech trees with more lush leaves ! I will fix this today and do another render overnight. I am having a lot of fun with these trials..... and thanks to you all, learning quite a bit ! Appreciated ! Have a great weekend ! Paul